The Helldivers 2 Escalation of Freedom replace is a double-edged sword. On the one hand, it’s Arrowhead’s greatest content material drop to this point, with new enemies, targets, and issue choices. On the opposite, fireplace harm has been nerfed, enemy time to kill is greater than ever, and the toughest issue possibility is proving unbalanced. Arrowhead’s CEO is conscious of those considerations, and whereas they promise fixes are coming, they additionally specific disappointment in how Escalation of Freedom turned out and the way gamers have reacted.
Participant reception has been so unhealthy, Helldivers 2 has recently received the most negative Steam reviews since the PSN account linking fiasco. The most typical criticism is that the co-op game goes round in circles, as Arrowhead nerfs the present meta into the dust whereas making the sport a lot more durable for longtime gamers. Firm CEO Shams Jorjani is aware of that is how gamers really feel, and agrees that it’s irritating.
“I haven’t spoken to everybody after all, however many people are upset on a number of ranges,” Jorjani says of Helldivers 2 on Discord. “On the one hand, the replace had a bunch of good stuff that isn’t getting talked about. Perhaps deservedly so, as many aren’t pleased with the newest steadiness spherical. I believe extra broadly it additionally has us discussing the trail forward and what we are able to do to keep away from this example once more.
“I believe plenty of you, pretty level out ‘WTF. We went by means of this earlier this 12 months. Why are we right here once more?’ and I hate sounding like a damaged document however a) We have now lengthy lead occasions on improvement. What you see is the results of weeks and months of improvement work. Some adjustments take time earlier than they present. b) Not a complete lot of time has handed between now and the June steadiness spherical and most of the people are nonetheless on trip.”
Jorjani additionally notes that Arrowhead will maintain tweaking the brand new issue after complaints round balancing, with extra common fixes on the way in which as properly. Gamers additionally elevate points with the revised time to kill [TTK], so Joranji makes it clear that Arrowhead is altering that, too.
“TTK is simply too excessive,” Joranji says. “I consider [creative director Johan Pilestedt] agrees as properly. I don’t suppose it’s only a matter of buffing weapons. A philosophy for the sport is that the best instrument for the job will get it completed quick, however not all instruments repair all issues.”
As a extra devoted playerbase varieties round Helldivers 2, the overall participant reception to lots of Arrowhead’s choices has leaned unfavourable. That preliminary informal increase of just about 500,000 Steam customers has dropped to peaks of round 50,000 hardcore gamers, and Arrowhead is wrestling with them to make the sport really feel proper. It’s not a shedding battle, however every time Arrowhead nerfs the present meta or makes the sport far too troublesome, the group has to do harm management.
That stated, Arrowhead is listening to suggestions and planning patches, so Helldivers 2 needs to be again on its ft very quickly.
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