The PS5 Pro is packing GPU tech that no PC has

It’s been simple to write down off the PS5 Professional given its $700 price ticket — even when that price is worth it for the {hardware} inside — however PC avid gamers have a brand new cause to concentrate to Sony’s console. In line with Sony’s Mark Cerny, the chief architect behind the PS5 and PS5 Professional, the up to date console options ray tracing tech that “no different AMD GPUs” use but.

Cerny’s remark comes from an interview with CNET, the place the engineer hinted on the {hardware} at work contained in the PS5 Professional. Though Cerny didn’t make any commitments to a selected structure, he says that the ray tracing options within the PS5 Professional have been created as a part of the subsequent step in AMD’s highway map, and that even GPUs as highly effective because the RX 7900 XTX don’t have these options but. It’s laborious to say what these options are — Cerny didn’t — nevertheless it seems like Sony could have one thing of an unique on AMD’s next-gen ray tracing tech.

Much more fascinating, Cerny says Sony “motivated the event” of this tech. That is perhaps just a few wishful pondering, as Cerny has mentioned prior to now that he believes Sony’s consoles have paved the way for PC gaming tech, nevertheless it’s an fascinating observe nonetheless.

Get your weekly teardown of the tech behind PC gaming

On condition that these options have been a part of AMD’s highway map, Cerny is presumably speaking in regards to the ray tracing options that can be obtainable in upcoming RDNA 4 GPUs. Though AMD has confirmed it’s engaged on these graphics playing cards, it has but to supply a launch date. Cerny’s wording is essential, too. The engineer says that the PS5 Professional makes use of “new superior ray tracing function units,” not that it’s packing new {hardware}.

Sony says the GPU contained in the PS5 Professional is about 1.67x quicker than that of the bottom PS5, nevertheless it hasn’t confirmed what structure the graphics are utilizing. The bottom PS5 makes use of the RDNA 2 structure, which has considerably slower ray tracing efficiency than the most recent RDNA 3 structure. The RDNA 3 structure, mixed with some new options constructed for next-gen AMD graphics playing cards, might give Sony the bump in ray tracing that it’s claiming.

Though thrilling for each PC and console avid gamers, ray tracing on consoles nonetheless isn’t sensible in lots of instances. AMD is powering each the PS5 and the Xbox Collection X, whereas Nvidia’s newest graphics playing cards dominate in terms of ray tracing. Possibly the most recent options from AMD will change that, however we received’t know till the PS5 Professional is right here on November 7.






Sensi Tech Hub
Logo